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Pierre Moulin is a French artist and art director whose work explores the interplay of natural forces, questioning our place within ecosystems at the intersection of the intimate and the cosmic. He offers a poetic and radical vision of the living, where humans learn to listen, to step back, and to become part of the world once more.

He primarily works with mediums such as virtual reality, video games, 3D printing, and augmented reality. Trained at the École nationale supérieure d'arts de Paris-Cergy (ENSAPC) and GOBELINS, his practice lies at the crossroads of contemporary art, cinema, video games, and fashion.

At the intersection of Romanticism, immersive art, and bio-art, Pierre Moulin creates sensory works in which the human body dissolves into organic fictions. His research in biology and geology fuels a reflection on the rhythms of the living, non-human forms of intelligence, and the invisible dynamics that shape matter.

By weaving together life sciences and aesthetic experimentation, he questions our relationship to the environment through sensitive forms where knowledge arises from intuition, listening, and drift — revealing a vision of the world where the boundaries between human and non-human become porous, shifting, and fertile.

SHOWS

2026Avant-Beetle : Queer Games — The Supermarket, Atlanta, US.
202610 Years of Diversion — Jacques Tati's Archive, Paris.
2026Nuit Blanche : Game Art Experience — Jardin des Traverses, Paris.
2025Fun Palace curated by Emmanuelle Coccia — Grand Palais, Paris.
2025Comfort Me : A MAZE Festival curated by Thorsten S. Wiedemann — Berlin.
2025CPH:DOX Inter:Active curated by Mark Atkins — Copenhagen.
2025Gross Encounters : Espace Dukat — HEAD, Genève.
2024Me and Who? — Le Port des Créateurs, France.
2024Ici, la terre est à séduire, Soloshow — Confort Mental, France.
2024Fairemonde — Octobre Numérique, Arles, France.
2024Residence Evil — NIFFF Festival, Neuchâtel, Suisse.
2024Cabanes — Beaux-Arts de Paris, France.
2023Semer les Échos — Cité Griset, France.
2023What's for Lunch — 3537, France.
2023Lascaux6 — Tour d'Orion, France.

RESIDENCIES

2024TLN Hybrid — Le Port des Créateurs, France.
2024Residence Evil : The internet is too big to be good — L'Abri, Genève.
2023Residence Evil : Abri — L'Abri, Genève.

WORKS

2024Professor of New Technologies in Bachelor Interactive Design & Video Game at GOBELINS.
2024Collaboration on the research project of social sciences and video games PLAY-TO-LEARN at HEAD.
2024Professor of art direction for the Makeup FX for Film & Special Effects program at EICAR.
2023Collaboration with Courrèges / Nicolas Di Felice for Spring/Summer 2025 for the accessory.
2024Workshop of New Technologies in Master of Design and Interactive Innovation at GOBELINS.
2023Collaboration with Courrèges / Nicolas Di Felice for Spring/Summer 2024 for the accessory.
2023VFX Supervisor for the XR studio Virtual House Production for the video clip of Recif by Leo Leonard.
2023Jury for the diplomas of Bachelor Video Game for GOBELINS.
2023Art Director for Vogue Czechoslovakia Magazine.
2023VFX Supervisor for the video clip of Ruins by Franky Gogo.
2022Professor of New Technologies in Bachelor Interactive Design & Video Game at GOBELINS.

FORMATIONS

2022Bachelor Interactive Design and Video games — GOBELINS.
2018DNA (National Diploma of Arts) — École Nationale Supérieure d'Arts de Paris-Cergy (ENSAPC).

SKILLS

Unreal Engine — Unity
Maya — Blender — Zbrush
Substance Designer — Painter — Alchemist
Adobe Suite
Virtual Reality · coming soon

After the Shell

A 360° film in which you become a drifting soul, suspended between the disappearance of one world and the rebirth of another.

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